A memory leak was discovered in vLLM during testing of a disaggregated serving setup, where system memory increased by 400 MB per minute until running out of memory after several hours. The investigation revealed the leak occurred outside the heap memory that standard profiling tools typically monitor, making it invisible to conventional debugging approaches. The leak appeared specifically when using Prefill/Decode disaggregated processing with KV Cache transfer through NIXL, a communication library that relies on UCX for optimized data exchange in distributed systems. Understanding this required moving beyond heap analysis to examine resident memory, which includes the stack, anonymous memory mappings, and other allocations beyond just the traditional heap.

OpenClaw just released native companion apps for iOS and Android. The iOS app is listed as ‘OpenClaw – AI that does things.’ Both apps are free to download. They are not standalone chatbots. Each phone becomes a node in a self-hosted agent network. The assistant itself runs on a separate Gateway. That separation is the whole design. TL;DR OpenClaw’s iOS and Android apps are companion nodes, not standalone assistants. The Gateway runs the agent; phones add came

In this tutorial, we build an advanced, Colab-ready workflow around PyGraphistry for interactive graph analytics and visualization. We start by creating a realistic enterprise-style access dataset, transforming it into nodes and edges, and enriching the graph with risk scores, anomaly indicators, centrality metrics, community detection, and layout embeddings. We then use PyGraphistry to bind graph structure, visual encodings, labels, tooltips, and filtered subgraphs, and to generate local inter

AI scientists are becoming a new interface for scientific computing. These agents read papers, write code, generate hypotheses, call APIs, and inspect files. But science is not software engineering. No test suite turns green when a hypothesis is correct. Discovery stays iterative, uncertain, and grounded in the physical world. That gap is what NVIDIA is targeting. NVIDIA published a hands-on walkthrough for its BioNeMo Agent Toolkit. The argument is direct. A general coding agent pointed at
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