Google DeepMind partners with game studios to prototype breakthrough AI gameplay.
Games have been central to major AI breakthroughs over the past 15 years, from teaching AI to play Atari games to mastering Go and chess. A research organization is now developing a general gaming agent that can understand and play games the way humans do, using natural language instructions and standard controls, without needing access to game code. This agent could create new gameplay experiences like AI companions and adaptive non-player characters, and could improve game development through robust testing and real-time adaptation. The organization has partnered with game developers and studios to test these capabilities in complex game worlds, including a major partnership focused on a large-scale multiplayer space simulation with a persistent player-driven economy.

Runable says 60%–70% of its 1 trillion-plus token usage in the last 90 days came from paying customers.

Discover how loveholidays uses OpenAI Codex to make software development accessible across the business, helping teams turn ideas into products faster.

Perplexity has released Portable Computer, a local-first build of its agentic Computer platform that runs the agent harness, orchestrator, planner, tool router and post-trained models directly on NVIDIA DGX Spark. The local model, inference engine, tool sandbox and app connectors ship as one packaged system, every task begins on the device, and work handled by local models carries no per-token charge. When a step needs the live web or frontier reasoning, the orchestrator stops and asks before s
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