Robotics

Learn why food is physical AI’s hardest problem at RoboBusiness

Chef Robotics has designed its robotic system to handle high-mix food preparation. | Source: Chef Robotics Physical AI has made remarkable strides, but most of the time, we use rigid objects to train foundation models. Food represents one of the most complex manipulation challenges in robotics, noted Chef Robotics. Every ingredient is deformable, inconsistent in weight and texture, sensitive to temperature, and must be handled with calibrated force across thousands of variations. Chef Robotics s

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Physical AI robots trained on rigid objects struggle with food because every ingredient is deformable, inconsistent in weight and texture, sensitive to temperature, and requires calibrated force handling across thousands of variations. A company has built the largest real-world dataset of deformable material manipulation by completing over 118 million servings in production facilities, which serves as the basis for a Food Foundation Model that enables robots to generalize to new ingredients with minimal retraining. At an upcoming industry conference, the company's founder will discuss why food represents physical AI's hardest problem, including sensor-fusion challenges, force-control precision requirements, and the importance of real-world variation at scale for training robust systems. The techniques developed to solve food robotics challenges, such as adaptive grasping and tactile feedback integration, may transfer to medical devices, flexible packaging, agriculture, and other domains involving deformable materials.

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Google DeepMind releases new advanced robotics AI model and next-generation gene prediction model

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Gemini Robotics 2.5 accelerates real-world general dexterity

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Can AI agents program industrial robots without training data? Berkeley says yes

The new RoboSimStudio is an open-source project that enables agentic AI coding of robotic simulation environments. | Credit: UC Berkeley UC Berkeley and NVIDIA have released open-source tools for a new approach: enabling teams of AI coding agents to write, simulate, and refine readable robot programs. Since the early days of industrial robots, programming, tuning, and troubleshooting robotic workcells has taken weeks to months. New research coming out of UC Berkeley has demonstrated that new age

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Boston Dynamics adds wheels to Atlas humanoid to test whole-body control

Bridging the divide between deterministic physics-based control and policy-driven adaptation, Boston Dynamics has deployed a hybrid locomotion architecture on a wheeled variant of its Atlas humanoid. The “experiment” combined classical model-based motor control with whole-body reinforcement learning to maintain dynamic stability across unstructured, real-world terrain. In the video, Andy Wu, controls engineer for Atlas at Boston Dynamics, highlights some recent experiments that he

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Practice Makes Precise: At CoRL, NVIDIA and Partners Reveal How Robots Rehearse Delicate Work in Simulation

Simulation, which has long been the proving ground for robots learning to walk, roll and hop, is now helping researchers teach robots tasks that require a finer touch: aligning gears, connecting cables and assembling small components.  The shift from locomotion to manipulation is taking center stage at this week’s Conference on Robot Learning (CoRL) in Austin, Texas, alongside the rise of agentic robotics — a new paradigm that integrates frontier agents to create interpretable code for physical

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Memories.ai builds standardized egocentric video pipeline

Memories.ai models label every clip: Memories-H0 for hand pose, EgoAction for action segments. | Credit: Memories.ai Memories.ai is building a data pipeline for robotics companies that combines standardized video collection with AI-powered annotation to turn everyday egocentric footage into training data for robots. The San Francisco-based company is developing software and AI to help robots understand the physical world. It builds video-understanding models and data infrastructure, and it colle