
OpenAI just introduced dots at their DevDay today. Dots are persistent AI agents powered by GPT-6 Astra. Each dot gets its own cloud computer and browser. It works across 4,000+ apps through ChatGPT plugins and keeps going after you log off. Is it deployable today? Yes, as a managed product. Dots are rolling out in ChatGPT for Pro and Business Premium users in eligible markets. Enterprise, Edu and Healthcare workspaces get a beta once an admin turns it on. There is no self-hosted or open-we
Dots are persistent AI agents powered by GPT-6 Astra that run continuously on their own cloud computers and can access over 4,000 apps through plugins. Unlike traditional chatbots that respond to individual requests, a dot pursues assigned goals around the clock, can work in the background when users are offline, and learns from feedback. The agents include built-in safety controls such as custom rules, auto-review of sensitive actions, and monitoring systems that can pause operation if concerns are detected. Dots are available now to Pro and Business Premium subscribers in eligible markets, with specialist versions for enterprise organizations being piloted.

DeepSeek has released an official desktop app for DeepSeek Harness (dsh), its open-source agent harness. The app ships with the v0.2 preview. Installers cover macOS (Apple silicon) and Windows (64-bit). Is it deployable? Yes, today, as a preview. Download it from deepseek.com/harness or run npx @deepseek-ai/dsh web. DeepSeek warns that compatibility-breaking changes will follow. What Shipped in v0.2 A harness is the runtime that turns a model into an agent. It reads files, runs command

When AI systems claim task completion without verification, downstream errors can cascade through dependent processes, exposing gaps in reliability for critical workflows.

Capcom's Pragmata might be all about the horrors of AI, but in practice the studio doesn't seem so down on the tech. During the Capcom Open Conference RE: 2026 programmer Satoshi Ishida gave a presentation with the mouthful of a title: "The Outlook and Future of the REX Project, Further Evolving the RE Engine for the Next Generation." During the talk he laid out the challenges facing studios producing games at the scale of Resident Evil, which can make even simple tasks extreme
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